starting NEW CHARfinish new char
Stat Value Mod
Strength 12 +0
Agility 13 +1
Stamina 16 +2
Personality 11 +0
Intelligence 16 +2
Luck 10 +0
Lucky Roll 4
Melee Attack Bonus +0
Melee Damage Bonus 0d +0
Missle Attack Bonus +1
Missle Damage Bonus d +0
Armor Class 11
Hit Points 3
Reflex Save +1
Foritude Save +2
Will Save +0
Occupation
Notes
Lucky Roll: Raised by wolves: +0 to all unarmed attack rolls
A half-pint vial of holy water inflicts 1d4 damage to any un-dead creature, as well as to some demons and devils.
Equipment
Holy Water, 1 vial