starting NEW CHARfinish new char
Stat Value Mod
Strength 7 -1
Agility 6 -1
Stamina 5 -2
Personality 12 +0
Intelligence 12 +0
Luck 11 +0
Lucky Roll 5
Melee Attack Bonus -1
Melee Damage Bonus 0d -1
Missle Attack Bonus -1
Missle Damage Bonus d +0
Armor Class 9
Hit Points 1
Reflex Save -1
Foritude Save -2
Will Save +0
Occupation
Notes
Low Stamina: You take double damage from all poisons and diseases.
Lucky Roll: Conceived on horseback: +0 to all mounted attack rolls
A half-pint vial of holy water inflicts 1d4 damage to any un-dead creature, as well as to some demons and devils.
Equipment
Holy Water, 1 vial