starting NEW CHARfinish new char
Stat Value Mod
Strength 5 -2
Agility 12 +0
Stamina 13 +1
Personality 11 +0
Intelligence 8 -1
Luck 16 +2
Lucky Roll 13
Melee Attack Bonus -2
Melee Damage Bonus 0d -2
Missle Attack Bonus +0
Missle Damage Bonus d +0
Armor Class 10
Hit Points 5
Reflex Save +0
Foritude Save +1
Will Save +0
Occupation
Notes
Low Strength: Can hold either a shield or a weapon, not both.
Lucky Roll: Seventh Son: +2 to all spell checks
Equipment
Sack, large