starting NEW CHARfinish new char
Stat Value Mod
Strength 4 -2
Agility 9 +0
Stamina 7 -1
Personality 11 +0
Intelligence 9 +0
Luck 14 +1
Lucky Roll 18
Melee Attack Bonus -2
Melee Damage Bonus 0d -2
Missle Attack Bonus +0
Missle Damage Bonus d +0
Armor Class 10
Hit Points 1
Reflex Save +0
Foritude Save -1
Will Save +0
Occupation
Notes
Low Strength: Can hold either a shield or a weapon, not both.
Lucky Roll: Guardian angel: +1 to all saving throws to escape traps
Equipment
Iron spikes, each