starting NEW CHARfinish new char
Stat Value Mod
Strength 3 -3
Agility 7 -1
Stamina 8 -1
Personality 16 +2
Intelligence 12 +0
Luck 11 +0
Lucky Roll 18
Melee Attack Bonus -3
Melee Damage Bonus 0d -3
Missle Attack Bonus -1
Missle Damage Bonus d +0
Armor Class 9
Hit Points 1
Reflex Save -1
Foritude Save -1
Will Save +2
Occupation
Notes
Low Strength: Can hold either a shield or a weapon, not both.
Lucky Roll: Guardian angel: +0 to all saving throws to escape traps
Equipment
Iron spikes, each