starting NEW CHARfinish new char
Stat Value Mod
Strength 11 +0
Agility 17 +2
Stamina 7 -1
Personality 11 +0
Intelligence 12 +0
Luck 17 +2
Lucky Roll 27
Melee Attack Bonus +0
Melee Damage Bonus 0d +0
Missle Attack Bonus +2
Missle Damage Bonus d +0
Armor Class 12
Hit Points 1
Reflex Save +2
Foritude Save -1
Will Save +0
Occupation
Notes
Lucky Roll: Unholy house: +2 corruption rolls.
A half-pint vial of holy water inflicts 1d4 damage to any un-dead creature, as well as to some demons and devils.
Equipment
Holy Water, 1 vial