| Stat | Value | Mod |
| Strength | 12 | +0 |
| Agility | 13 | +1 |
| Stamina | 16 | +2 |
| Personality | 11 | +0 |
| Intelligence | 16 | +2 |
| Luck | 10 | +0 |
| Lucky Roll | 4 | |
| Melee Attack Bonus | +0 | |
| Melee Damage Bonus | 0d +0 | |
| Missle Attack Bonus | +1 | |
| Missle Damage Bonus | d +0 | |
| Armor Class | 11 | |
| Hit Points | 3 | |
| Reflex Save | +1 | |
| Foritude Save | +2 | |
| Will Save | +0 | |
| Occupation |
| Notes |
| Lucky Roll: Raised by wolves: +0 to all unarmed attack rolls |
| A half-pint vial of holy water inflicts 1d4 damage to any un-dead creature, as well as to some demons and devils. |
| Equipment |
| Holy Water, 1 vial |